Entity Blips
The entity blips module is a way to add blips to entities which is persistent, even if you leave scope.
Include Interaction in your script
- To use the Interaction library, just add the initiator as a shared script inside of your
fxmanifest.lua
file.
lua
shared_scripts {
'@st_libs/init.lua'
}
You can now use the library inside of your resource the provided functions.
Functions
Documentation for the Server side