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Loot Generator

Loot Generator helps you create randomized reward tables with a single function.

It supports two pool styles:

  • Rarity-based pools (COMMON, RARE, EPIC, LEGENDARY)
  • Flat pools (simple list of items)

Include Loot Generator in your script

  1. Add st_libs init in your fxmanifest.lua.
lua
shared_scripts {
  '@st_libs/init.lua'
}
  1. Use the function from server-side code.
lua
local loot = st.GenerateLoot(pool, 3)

Functions

Documentation for the Server side.

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